Animation effects and the TimeSensor field values necessary to achieve them.
EFFECT | SPECIFY |
Run forever | loop TRUE startTime>=stopTime Example: startTime 0.0; stopTime 0.0 |
Run until stopTime | loop TRUE startTime<stopTime Example: startTime 0.0; stopTime 1.0 |
Run for one cycle, then stop at (startTime + cycle Interval ) | loop FALSE startTime>=stopTime Example: startTime 0.0; stopTime 0.0 |
Run for one cycle, then stop at (startTime + cycleInterval) | loop FALSE startTime < (startTime + cycleInterval) <=stopTime Example: startTime 0.0; stopTime 5.0; cycleInterval 3.5 |
Run for less than one cycle, then stop at stopTime | loop FALSE < stopTime < (startTime + cycleInterval) Example: startTime 0.0; stopTime 1.5; cycleInterval 3.0 |