Table 1


Animation effects and the TimeSensor field values necessary to achieve them.

EFFECT SPECIFY
Run forever loop TRUE startTime>=stopTime Example: startTime 0.0; stopTime 0.0
Run until stopTime loop TRUE startTime<stopTime Example: startTime 0.0; stopTime 1.0
Run for one cycle, then stop at (startTime + cycle Interval ) loop FALSE startTime>=stopTime Example: startTime 0.0; stopTime 0.0
Run for one cycle, then stop at (startTime + cycleInterval) loop FALSE startTime < (startTime + cycleInterval) <=stopTime Example: startTime 0.0; stopTime 5.0; cycleInterval 3.5
Run for less than one cycle, then stop at stopTime loop FALSE < stopTime < (startTime + cycleInterval) Example: startTime 0.0; stopTime 1.5; cycleInterval 3.0