// This function call is the same as Listing 4, only now I specify a function // (ErrorFunction) to call if the server encounters an error, as well as a context value: objServer.Bounce(InValue, DisplayFunction, ErrorFunction, ("tracer"); // The "context value" is accessed this way: function DisplayFunction(objReturn) { // Here is the return value: alert(objReturn.return_value); // Here is the "context value": alert(objReturn.context); }