IPv6 protocol family
yield socket and client address for each a connection accepted via given sockets.
The arguments are a list of sockets. The individual argument should be a socket or an array of sockets.
This method yields the block sequentially. It means that the next connection is not accepted until the block returns. So concurrent mechanism, thread for example, should be used to service multiple clients at a time.
# File rake/lib/socket.rb, line 407 def self.accept_loop(*sockets) # :yield: socket, client_addrinfo sockets.flatten!(1) if sockets.empty? raise ArgumentError, "no sockets" end loop { readable, _, _ = IO.select(sockets) readable.each {|r| begin sock, addr = r.accept_nonblock rescue IO::WaitReadable next end yield sock, addr } } end
creates a new socket object connected to host:port using TCP/IP.
If local_host:local_port is given, the socket is bound to it.
If a block is given, the block is called with the socket. The value of the block is returned. The socket is closed when this method returns.
If no block is given, the socket is returned.
Socket.tcp("www.ruby-lang.org", 80) {|sock| sock.print "GET / HTTP/1.0\r\nHost: www.ruby-lang.org\r\n\r\n" sock.close_write puts sock.read }
# File rake/lib/socket.rb, line 236 def self.tcp(host, port, local_host=nil, local_port=nil) # :yield: socket last_error = nil ret = nil local_addr_list = nil if local_host != nil || local_port != nil local_addr_list = Addrinfo.getaddrinfo(local_host, local_port, nil, :STREAM, nil) end Addrinfo.foreach(host, port, nil, :STREAM) {|ai| if local_addr_list local_addr = local_addr_list.find {|local_ai| local_ai.afamily == ai.afamily } next if !local_addr else local_addr = nil end begin sock = local_addr ? ai.connect_from(local_addr) : ai.connect rescue SystemCallError last_error = $! next end ret = sock break } if !ret if last_error raise last_error else raise SocketError, "no appropriate local address" end end if block_given? begin yield ret ensure ret.close if !ret.closed? end else ret end end
creates a TCP/IP server on port and calls the block for each connection accepted. The block is called with a socket and a client_address as an Addrinfo object.
If host is specified, it is used with port to determine the server addresses.
The socket is not closed when the block returns. So application should close it explicitly.
This method calls the block sequentially. It means that the next connection is not accepted until the block returns. So concurrent mechanism, thread for example, should be used to service multiple clients at a time.
Note that Addrinfo.getaddrinfo is used to determine the server socket addresses. When Addrinfo.getaddrinfo returns two or more addresses, IPv4 and IPv6 address for example, all of them are used. ::tcp_server_loop succeeds if one socket can be used at least.
# Sequential echo server. # It services only one client at a time. Socket.tcp_server_loop(16807) {|sock, client_addrinfo| begin IO.copy_stream(sock, sock) ensure sock.close end } # Threaded echo server # It services multiple clients at a time. # Note that it may accept connections too much. Socket.tcp_server_loop(16807) {|sock, client_addrinfo| Thread.new { begin IO.copy_stream(sock, sock) ensure sock.close end } }
# File rake/lib/socket.rb, line 466 def self.tcp_server_loop(host=nil, port, &b) # :yield: socket, client_addrinfo tcp_server_sockets(host, port) {|sockets| accept_loop(sockets, &b) } end
creates TCP/IP server sockets for host and port. host is optional.
If no block given, it returns an array of listening sockets.
If a block is given, the block is called with the sockets. The value of the block is returned. The socket is closed when this method returns.
If port is 0, actual port number is choosen dynamically. However all sockets in the result has same port number.
# tcp_server_sockets returns two sockets. sockets = Socket.tcp_server_sockets(1296) p sockets #=> [#<Socket:fd 3>, #<Socket:fd 4>] # The sockets contains IPv6 and IPv4 sockets. sockets.each {|s| p s.local_address } #=> #<Addrinfo: [::]:1296 TCP> # #<Addrinfo: 0.0.0.0:1296 TCP> # IPv6 and IPv4 socket has same port number, 53114, even if it is choosen dynamically. sockets = Socket.tcp_server_sockets(0) sockets.each {|s| p s.local_address } #=> #<Addrinfo: [::]:53114 TCP> # #<Addrinfo: 0.0.0.0:53114 TCP> # The block is called with the sockets. Socket.tcp_server_sockets(0) {|sockets| p sockets #=> [#<Socket:fd 3>, #<Socket:fd 4>] }
# File rake/lib/socket.rb, line 364 def self.tcp_server_sockets(host=nil, port) if port == 0 sockets = tcp_server_sockets_port0(host) else begin last_error = nil sockets = [] Addrinfo.foreach(host, port, nil, :STREAM, nil, Socket::AI_PASSIVE) {|ai| begin s = ai.listen rescue SystemCallError last_error = $! next end sockets << s } if sockets.empty? raise last_error end ensure sockets.each {|s| s.close if !s.closed? } if $! end end if block_given? begin yield sockets ensure sockets.each {|s| s.close if !s.closed? } end else sockets end end
creates a UDP/IP server on port and calls the block for each message arrived. The block is called with the message and its source information.
This method allocates sockets internally using port. If host is specified, it is used conjunction with port to determine the server addresses.
The msg is a string.
The msg_src is a Socket::UDPSource object. It is used for reply.
# UDP/IP echo server. Socket.udp_server_loop(9261) {|msg, msg_src| msg_src.reply msg }
# File rake/lib/socket.rb, line 638 def self.udp_server_loop(host=nil, port, &b) # :yield: message, message_source udp_server_sockets(host, port) {|sockets| udp_server_loop_on(sockets, &b) } end
Run UDP/IP server loop on the given sockets.
The return value of ::udp_server_sockets is appropriate for the argument.
It calls the block for each message received.
# File rake/lib/socket.rb, line 611 def self.udp_server_loop_on(sockets, &b) # :yield: msg, msg_src loop { readable, _, _ = IO.select(sockets) udp_server_recv(readable, &b) } end
Receive UDP/IP packets from the given sockets. For each packet received, the block is called.
The block receives msg and msg_src. msg is a string which is the payload of the received packet. msg_src is a Socket::UDPSource object which is used for reply.
::udp_server_loop can be implemented using this method as follows.
udp_server_sockets(host, port) {|sockets| loop { readable, _, _ = IO.select(sockets) udp_server_recv(readable) {|msg, msg_src| ... } } }
# File rake/lib/socket.rb, line 581 def self.udp_server_recv(sockets) sockets.each {|r| begin msg, sender_addrinfo, _, *controls = r.recvmsg_nonblock rescue IO::WaitReadable next end ai = r.local_address if ai.ipv6? and pktinfo = controls.find {|c| c.cmsg_is?(:IPV6, :PKTINFO) } ai = Addrinfo.udp(pktinfo.ipv6_pktinfo_addr.ip_address, ai.ip_port) yield msg, UDPSource.new(sender_addrinfo, ai) {|reply_msg| r.sendmsg reply_msg, 0, sender_addrinfo, pktinfo } else yield msg, UDPSource.new(sender_addrinfo, ai) {|reply_msg| r.send reply_msg, 0, sender_addrinfo } end } end
Creates UDP/IP sockets for a UDP server.
If no block given, it returns an array of sockets.
If a block is given, the block is called with the sockets. The value of the block is returned. The sockets are closed when this method returns.
If port is zero, some port is choosen. But the choosen port is used for the all sockets.
# UDP/IP echo server Socket.udp_server_sockets(0) {|sockets| p sockets.first.local_address.ip_port #=> 32963 Socket.udp_server_loop_on(sockets) {|msg, msg_src| msg_src.reply msg } }
# File rake/lib/socket.rb, line 494 def self.udp_server_sockets(host=nil, port) last_error = nil sockets = [] ipv6_recvpktinfo = nil if defined? Socket::AncillaryData if defined? Socket::IPV6_RECVPKTINFO # RFC 3542 ipv6_recvpktinfo = Socket::IPV6_RECVPKTINFO elsif defined? Socket::IPV6_PKTINFO # RFC 2292 ipv6_recvpktinfo = Socket::IPV6_PKTINFO end end local_addrs = Socket.ip_address_list ip_list = [] Addrinfo.foreach(host, port, nil, :DGRAM, nil, Socket::AI_PASSIVE) {|ai| if ai.ipv4? && ai.ip_address == "0.0.0.0" local_addrs.each {|a| next if !a.ipv4? ip_list << Addrinfo.new(a.to_sockaddr, :INET, :DGRAM, 0); } elsif ai.ipv6? && ai.ip_address == "::" && !ipv6_recvpktinfo local_addrs.each {|a| next if !a.ipv6? ip_list << Addrinfo.new(a.to_sockaddr, :INET6, :DGRAM, 0); } else ip_list << ai end } if port == 0 sockets = ip_sockets_port0(ip_list, false) else ip_list.each {|ip| ai = Addrinfo.udp(ip.ip_address, port) begin s = ai.bind rescue SystemCallError last_error = $! next end sockets << s } if sockets.empty? raise last_error end end sockets.each {|s| ai = s.local_address if ipv6_recvpktinfo && ai.ipv6? && ai.ip_address == "::" s.setsockopt(:IPV6, ipv6_recvpktinfo, 1) end } if block_given? begin yield sockets ensure sockets.each {|s| s.close if !s.closed? } if sockets end else sockets end end
creates a new socket connected to path using UNIX socket socket.
If a block is given, the block is called with the socket. The value of the block is returned. The socket is closed when this method returns.
If no block is given, the socket is returned.
# talk to /tmp/sock socket. Socket.unix("/tmp/sock") {|sock| t = Thread.new { IO.copy_stream(sock, STDOUT) } IO.copy_stream(STDIN, sock) t.join }
# File rake/lib/socket.rb, line 688 def self.unix(path) # :yield: socket addr = Addrinfo.unix(path) sock = addr.connect if block_given? begin yield sock ensure sock.close if !sock.closed? end else sock end end
creates a UNIX socket server on path. It calls the block for each socket accepted.
If host is specified, it is used with port to determine the server ports.
The socket is not closed when the block returns. So application should close it.
This method deletes the socket file pointed by path at first if the file is a socket file and it is owned by the user of the application. This is safe only if the directory of path is not changed by a malicious user. So don’t use /tmp/malicious-users-directory/socket. Note that /tmp/socket and /tmp/your-private-directory/socket is safe assuming that /tmp has sticky bit.
# Sequential echo server. # It services only one client at a time. Socket.unix_server_loop("/tmp/sock") {|sock, client_addrinfo| begin IO.copy_stream(sock, sock) ensure sock.close end }
# File rake/lib/socket.rb, line 763 def self.unix_server_loop(path, &b) # :yield: socket, client_addrinfo unix_server_socket(path) {|serv| accept_loop(serv, &b) } end
creates a UNIX server socket on path
If no block given, it returns a listening socket.
If a block is given, it is called with the socket and the block value is returned. When the block exits, the socket is closed and the socket file is removed.
socket = Socket.unix_server_socket("/tmp/s") p socket #=> #<Socket:fd 3> p socket.local_address #=> #<Addrinfo: /tmp/s SOCK_STREAM> Socket.unix_server_socket("/tmp/sock") {|s| p s #=> #<Socket:fd 3> p s.local_address #=> # #<Addrinfo: /tmp/sock SOCK_STREAM> }
# File rake/lib/socket.rb, line 718 def self.unix_server_socket(path) begin st = File.lstat(path) rescue Errno::ENOENT end if st && st.socket? && st.owned? File.unlink path end s = Addrinfo.unix(path).listen if block_given? begin yield s ensure s.close if !s.closed? File.unlink path end else s end end
enable the socket option IPV6_V6ONLY if IPV6_V6ONLY is available.
# File rake/lib/socket.rb, line 213 def ipv6only! if defined? Socket::IPV6_V6ONLY self.setsockopt(:IPV6, :V6ONLY, 1) end end